After low fidelity prototype user testing we then moved to creating high fidelity protypes. This involved creating & printing 3D models as well as adding visual designs to the final wireframes.
Designer Colin Beney creating a final 3-D model in Solidworks.
Designer Ryan Brownhill adding the final visual design to wireframes.
Designer Ryan Brownhill ideating styles for interface elements.
Designer Colin Beney wet sanding the 3-D printed prototype.
Designer Colin Beney sanding the 3-D printed prototype.
Designer Colin Beney spray-painting the 3-D printed prototype.